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Use case · Games

Game waitlist & pre-registration page

A game pre-registration page collects players before release, a playtest or a crowdfunding launch. Qubed gives you pixel-art, sci-fi and fantasy templates, a countdown to launch day and referral links that move players up 3 spots per friend, so your community recruits for you. Free for your first 100 players.

Free plan · no card · every template included

The challenge

What makes a game launch different

Players already understand queues, ranks and leaderboards, which makes a referral waitlist feel natural for a game. Pre-registration gives you an audience to notify on release day, a pool of playtesters to invite in waves, and a number to show publishers or backers. The page should look like it belongs to your world, not like a generic signup form bolted on at the end.

  • Launch day visibility

    Stores and platforms reward games that start strong. Players who registered in advance are the ones who show up in the first hours.

  • Playtests need the right players

    You want engaged testers, not tourists. Players who recruited friends to climb the line have already shown they care.

  • A page that breaks immersion

    A plain white form next to your key art undercuts the world you built. The page is the first level.

How Qubed helps

Everything the launch needs, already built

  • Templates that match your world

    8-bit dungeons, synthwave arcades, dragons and deep space. Pick the style closest to your art and recolor it.

  • A countdown to release

    Set the release, playtest or campaign date and a live clock sits above the signup form, flipping to "Live now" on the day.

  • Referrals players get

    Every friend who registers through a player's link moves them up 3 spots. The climb ladder shows how far each invite takes them.

  • Playtest waves from the queue

    Export the list by position to CSV and invite testers from the front of the line.

Referrals and the countdown are included on every plan. See how the referral waitlist works, or compare plans on the pricing page.

Copy example

Copy you can adapt

An example headline and subhead for this kind of launch. Swap in your own product and promise.

Example

The dungeon opens in 30 days.

A roguelike where every run rewrites the map. Pre-register for the closed playtest, top of the line plays first.

Why it works: Speak like the game. Tie the referral reward to something in-world, like playtest access.

FAQ

Game waitlist FAQ

What's the difference between a game waitlist and pre-registration?

They're the same idea: players leave an email before release so you can notify them at launch. "Pre-registration" is the term mobile and online games use; a waitlist adds a place in line you can use for playtest access.

Can I reward players who invite friends?

Yes. Each friend who joins through a player's link moves them up 3 spots. Offer something real for the top of the line, such as playtest access or an in-game credit, and deliver it yourself from the exported list.

Can I run a countdown to my crowdfunding launch?

Yes. Set the campaign start as the launch date and the countdown appears above the signup form. Email your list when it goes live.

Is it free for indie developers?

Yes. One page with up to 100 players is free with every template. Pro ($9.95/mo) supports 10,000 players per page and removes the Qubed badge.

Start your game waitlist today.

Pick a template, write your headline and share the link. Free for one page and your first 100 subscribers.

Free forever plan · no card needed